My name is Mona Wiemer. I’m a German 3D artist, mainly working with Autodesk Maya. Currently I work as a modeling, texturing artist at RISE | Visual Effects Studios in Berlin. I have a generalist background, but right now my main focus is Modeling, Texturing, Shading Environments. Basic knowledge in Speedtree, ZBrush, Mari and Houdini, Adobe Package. I´m a flexible and fast learning person, who loves to share her skills and is open- minded to new experiences.
CONTACT